Media Channel Taxonomy
Status: Draft Specification
Version: 1.0.0-draft
Last Updated: 2026-01-23
Motivation
The advertising industry lacks a standardized channel taxonomy. While IAB Tech Lab provides taxonomies for content, audience, and ad products, no equivalent exists for media channels. This leads to:- Inconsistent channel naming across platforms
- Difficulty aggregating cross-channel campaign data
- Confusion between channels, formats, and buying models
- Friction in automated media planning workflows
- Media Channels - How buyers allocate budget (planning abstractions)
- Property Types - Addressable inventory surfaces with verifiable ownership
- Clear distinction between channels, property types, and formats
Design Philosophy
Channels represent how buyers plan and allocate budget, not where ads technically render. This is a deliberate design choice. Buyers don’t say “I have $500K for web” — they say “I have $500K for display” or “I have $300K for OLV.” The channel taxonomy reflects this reality.Key Principles
- Planning-oriented: Channels match how agencies structure media plans
- Lightweight tags: Channels help buyers express intent, not enforce precise classification
- Multi-channel support: Properties may align with multiple channels (YouTube =
olv,social,ctv) - Publisher-declared: Publishers indicate which channels their inventory supports
- Agent-reconciled: Sales agents match buyer intent with publisher claims
Channels vs Technical Substrates
Channels deliberately avoid substrate-level concepts like “web” or “mobile app” because:- Buyers don’t plan that way
- Most digital inventory would fall into both categories
- The same placement can be bought different ways
Terminology
The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “MAY”, and “OPTIONAL” in this document are to be interpreted as described in RFC 2119.Definitions
Media Channel
A media channel describes how buyers allocate budget. It represents a planning abstraction that encodes assumptions about audience, environment, and buying approach. Channels are defined by buying context, not by:- Technical substrate (web vs app)
- How the ad looks (that’s a format)
- The specific technology serving the ad
Property Type
A property type describes a specific addressable inventory surface where:- Ownership can be verified (e.g., via
adagents.json) - Ads can be programmatically served
- Identifiers exist for the property (domains, app IDs, device IDs)
Format Category
A format category describes HOW an ad renders - its creative unit type. Examples:video, audio, display, native. Formats are orthogonal to channels.
Understanding Channels vs Property Types
Why This Matters
Consider retail media: when a buyer allocates budget to “retail media,” they’re buying:- Sponsored products on retailer websites
- Display ads on retailer apps
- Off-site ads using retailer data
- In-store digital screens
retail_media channel, but the property types vary (website, mobile_app, dooh).
Some names like
dooh, podcast, radio, and streaming_audio appear as both a channel and a property type. The channel describes the buying context (how budget is allocated); the property type describes the technical surface (where the ad renders). For example, an in-store retail screen is retail_media channel / dooh property type, while a standalone digital billboard is dooh channel / dooh property type.Multi-Channel Properties
Properties can align with multiple channels. Examples:When to Use Each
Use channel when:- Filtering products by budget allocation category
- Reporting on media mix
- Expressing buyer intent in product discovery
- Validating inventory ownership via
adagents.json - Technical ad serving decisions
- Platform-specific targeting
audio_distribution_types to distinguish music streaming services, FM/AM broadcast, podcasts, catch-up radio, web radio, video-game audio, and text-to-speech without renaming buyer-facing channels or adagents.json property types.
Media Channels
Channel Enum
The following 20 channels MUST be supported. Implementations MAY extend with additional channels using theext field.
Channel Definitions
display
Digital display advertising including banners, native units, and rich media across web and app environments.
Includes:
- Display banners on websites
- Display ads in mobile apps
- Native content units
- Rich media ads
- Interstitials (non-video)
- Video ads (use
olvorctv) - Social platform ads (use
social) - Search results (use
search) - Retail media placements (use
retail_media)
olv
Online video advertising delivered outside of CTV/television environments.
Includes:
- Pre-roll, mid-roll, post-roll on websites
- In-app video ads
- Outstream/in-feed video
- YouTube video ads (when not on TV screens)
- Video on news sites, sports sites, etc.
- CTV/streaming on TV screens (use
ctv) - Social platform video (use
social) - Linear TV (use
linear_tv) - Retail media video (use
retail_media)
social
Social media platform advertising, regardless of technical delivery surface.
Includes:
- Meta platforms (Facebook, Instagram, Threads)
- X (Twitter)
- TikTok
- Snapchat
- YouTube (when bought through social-style targeting)
- Influencer content on social platforms (use
influencer) - Video ads bought for reach, not social engagement (consider
olv)
search
Search engine results pages and search advertising networks.
Includes:
- Google Search ads
- Microsoft Bing ads
- DuckDuckGo ads
- App store search ads
- Shopping/product listing ads in search context
- Display ads on search engine properties (use
display) - Retail media search (use
retail_media)
ctv
Connected TV advertising delivered through streaming applications on television screens.
Includes:
- Streaming service apps (Netflix, Hulu, Max, etc.)
- Virtual MVPDs (YouTube TV, Sling, etc.)
- Free ad-supported streaming TV (FAST)
- Smart TV native apps
- Gaming console streaming apps
- Linear broadcast/cable (use
linear_tv) - Video on phones/tablets/desktops (use
olv) - YouTube on mobile (use
olvorsocial)
linear_tv
Traditional broadcast and cable television advertising.
Includes:
- National broadcast networks (ABC, CBS, NBC, Fox)
- Cable networks (ESPN, CNN, HGTV)
- Local broadcast stations
- Addressable linear TV
- Streaming on TV screens (use
ctv) - TV Everywhere apps on mobile (use
olv)
radio
Traditional AM/FM radio broadcast advertising.
Includes:
- Terrestrial radio stations
- Satellite radio (SiriusXM terrestrial simulcast)
- HD Radio
- Streaming audio services (use
streaming_audio) - Podcasts (use
podcast)
streaming_audio
Digital audio streaming services.
Includes:
- Music streaming (Spotify, Apple Music, Amazon Music, Pandora)
- Audio content platforms
- Digital radio streams (iHeartRadio digital, TuneIn)
- Podcasts (use
podcast) - Terrestrial radio simulcast (use
radio)
podcast
Podcast advertising, including host-read and dynamically inserted ads.
Includes:
- Host-read sponsorships
- Dynamically inserted audio ads
- Podcast network advertising
- Music streaming (use
streaming_audio) - Video podcasts on YouTube (use
olvorsocial)
dooh
Digital out-of-home advertising on electronic screens in public spaces.
Includes:
- Digital billboards
- Transit screens (subway, bus shelters, airports)
- Retail/mall digital displays
- Gas station screens
- Elevator screens
- Stadium/venue digital signage
- Static billboards (use
ooh) - Cinema screens (use
cinema)
ooh
Classic out-of-home advertising on physical (non-digital) surfaces.
Includes:
- Static billboards
- Transit posters
- Street furniture
- Wallscapes
- Wild postings
- Digital screens (use
dooh)
print
Newspaper, magazine, and other print publication advertising.
Includes:
- Newspaper display ads
- Magazine display ads
- Newspaper/magazine inserts
- Trade publication advertising
- Digital versions of publications (use
display) - Direct mail
cinema
Movie theater advertising.
Includes:
- Pre-show advertising
- On-screen trailers and ads
- Lobby displays
- Concession advertising
- Streaming movie services (use
ctv)
email
Email advertising and sponsored newsletter content.
Includes:
- Sponsored email newsletters
- Email display advertising
- Dedicated email sends
- Transactional email
- CRM/owned email marketing
gaming
In-game advertising across gaming platforms.
Includes:
- In-game display ads
- Rewarded video ads
- Playable ads
- Advergames
- Esports sponsorships
- Gaming influencer integrations
- Ads in non-gaming apps (use
displayorolv) - Gaming content on streaming platforms (use
ctvorolv)
retail_media
Retail media networks and commerce marketplace advertising.
Includes:
- Retail media networks (Amazon Ads, Walmart Connect, Target Roundel)
- Grocery and delivery platforms (Instacart, DoorDash, Uber)
- Travel marketplaces (Expedia, Booking.com, Kayak)
- Financial services marketplaces
- Sponsored product listings
- On-site display and video on commerce platforms
- Off-site ads using retailer first-party data
- General display ads (use
display) - Social commerce (use
social) - Search ads on non-commerce platforms (use
search)
influencer
Creator and influencer marketing partnerships.
Includes:
- Sponsored content creation
- Brand ambassador programs
- Affiliate creator partnerships
- User-generated content campaigns
- Ads placed on creator content by platforms (use
social) - Podcast host reads (use
podcast)
influencer describes the BUYING MODEL (creator partnership) rather than where content appears.
affiliate
Affiliate networks, comparison sites, and performance-based publisher partnerships.
Includes:
- Affiliate networks (CJ, Rakuten, Impact, Awin, ShareASale)
- Comparison shopping engines (NerdWallet, Bankrate, The Points Guy)
- Review and recommendation sites
- Coupon and deal sites (RetailMeNot, Honey)
- Content commerce (editorial with affiliate links)
- Lead generation sites
- Cashback and loyalty programs
- Standard display ads on affiliate sites (use
display) - Influencer partnerships (use
influencer) - Retail media sponsored products (use
retail_media)
affiliate describes the BUYING MODEL (performance-based, CPA/CPC/rev-share) rather than where content appears.
product_placement
Product placement, branded content, and sponsorship integrations.
Includes:
- Traditional product placement (film, TV)
- Virtual product placement
- Branded entertainment
- Event sponsorships
- Naming rights
- Branded content series
- Influencer partnerships (use
influencer) - Standard ad placements at sponsored events (use appropriate channel)
sponsored_intelligence
Sponsored Intelligence — advertising within AI assistants, AI search results, and generative AI experiences via the reversed data flow.
Includes:
- Sponsored responses in AI assistants and chatbots
- Sponsored results in AI-powered search engines
- Display and video ads within generative AI experiences
- Brand experience handoffs via SI Chat Protocol
- Standard search engine ads (use
search) - Display ads on AI company websites (use
display) - Social platform AI features (use
social)
sponsored_intelligence describes the BUYING CONTEXT where the user is interacting with an AI system, not traditional web or app surfaces. The channel uses the reversed data flow — buyers push data in, platforms generate ads with full context.
Property Types
Property types describe addressable inventory surfaces with verifiable ownership. They are used inadagents.json for authorization validation.
Property Type Enum
Channels Without Property Types
The following channels do not have corresponding property types because they lack addressable, verifiable inventory surfaces in the traditional sense:ooh- Physical inventory lacks digital identifiersprint- Physical publication inventorycinema- Theater inventory management systemsemail- Email list ownership differs from property authorizationinfluencer- Creator relationships rather than property ownershipaffiliate- Performance-based partnerships, placements appear on partner websitesproduct_placement- Content/event relationships rather than propertiesretail_media- Platform-managed inventory within retail ecosystemssearch- Platform-managed inventorysocial- Platform-managed inventory
Relationship Between Concepts
Implementation
JSON Schema
Channels are defined in the AdCP schema at:Usage in Product Discovery
When filtering products by channel:Usage in Property Definitions
Properties inadagents.json declare which channels they support:
Usage in Product Definitions
Products declare which channels they are sold as. This typically inherits from properties but may be more specific:["olv", "social", "ctv"], this product is specifically sold as CTV inventory.
Extensibility
Implementations MAY support additional channels beyond this specification using theext field pattern:
Versioning
This taxonomy follows Semantic Versioning:- MAJOR: Removing channels, changing channel semantics
- MINOR: Adding new channels (append-only)
- PATCH: Clarifying descriptions, fixing typos
Migration from Legacy Channel Values
Prior to this taxonomy, AdCP used a different set of channel values. The following table maps legacy values to the new taxonomy:Migration Guidance
- Identify the planning context: Determine HOW the buyer allocates budget, not where ads technically render.
-
Split video by environment: If video was a single category, split into
olv(desktop/mobile) andctv(TV screens). -
Remove substrate channels: If you had
webormobile_appas channels, map to planning-oriented channels (display,olv) based on buying context. - Update filters: When filtering products, use the new channel values.
Edge Cases and Ambiguities
YouTube Classification
YouTube spans multiple channels depending on context:Retail Media Complexity
Retail media may eventually warrant sub-channels:
With
channels on products, buyers can distinguish retail media product types (sponsored products vs display vs offsite) without sub-channels. Use channels: ["retail_media"] combined with format_ids to narrow results. The two-axis approach (channel + format) is preferred over channel proliferation.
Gaming vs Display/OLV
Influencer vs Social
Future Considerations
The following channels may be added in future versions based on market evolution:messaging- WhatsApp Business, Telegram adsxr- VR/AR advertising
References
- IAB Tech Lab Taxonomies - Content, Audience, Ad Product
- OpenRTB/AdCOM - Placement types and media objects
- Planmatic Media Plan Schema - Media planning data structures
- RFC 2119 - Requirement level keywords
Changelog
1.1.0-draft (2026-03-13)
- Rename
ai_mediatosponsored_intelligence— Sponsored Intelligence is the umbrella for AI platform advertising (AI assistants, AI search, generative AI experiences) - 20 channels defined
1.0.0-draft (2026-01-23)
- Initial draft specification
- 19 channels defined (planning-oriented approach)
- 10 property types defined
- Clear distinction between channel (planning abstraction), property_type (technical surface), and format
- Multi-channel support for properties
- Migration guide from legacy values